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Le livre augmenté~: pour une innovation technique et narrative

Résumé : This article reflects on the link between books and video games not by considering the book as “support” for the video game nor, inversely, by considering the video game as an adaptation of the existing fictional universe, but by envisioning these two objects as complementary elements in an innovative reading/game playing experience that is linked to the development of a new transmedia genre that appears to consist of “enriched” books.
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Contributor : Laboratoire Geriico <>
Submitted on : Tuesday, March 1, 2016 - 3:54:51 PM
Last modification on : Thursday, February 7, 2019 - 5:55:32 PM

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Florence Rio. Le livre augmenté~: pour une innovation technique et narrative. Mémoires du livre / Studies in Book Culture, Groupe de recherches et d’études sur le livre au Québec, 2014, 5 (2), ⟨10.7202/1024782ar⟩. ⟨hal-01281080⟩



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